CHUMBI TUESDAY. We are back with a text-based Chumbi Tuesday Update for you. It has been a big week at Chumbi.

06 Dec 2022, 13:00
🍄 CHUMBI TUESDAY 🍄 We are back with a text-based Chumbi Tuesday Update for you. It has been a big week at Chumbi. We had a few of the team taking some time off sick and with personal matters, but we still achieved a lot. We have also had many discussions around the most important mechanics to be released at Beta.... we know you will be very excited by the direction we are taking. ⚔️ Game Development Continued map build development on Brightwind Fields and beginning to work on Cloudfall and Amberglow Forest. Working with animations and refining the way that we manage the animations (using spine animation) Game Art The art team are working on completing environment props/landmarks for the next region 'Amberglow Forest' and 'The Sacred Plains' which is home to the 'Primordial Tree' where all breeding happens. Concept art team has been working incredibly hard on the following: - The Amber - The Trees S/M/L - The Small Props ( Grass, Weeds, Stumps) - Dead Trees/ Stumps - Stones S/M - sketches for Shrine of the Neutral Primordial - sketch for Shrine of Giving - sketches for Sage’s house - side and back views for the Sage - sketches for the Monument of mysticism - sketches for the Flower Primordial 💻 Other We have initiated contact with the winner of the colouring comp. We are also in final stages of hiring our game economist and game designer. We burned 100,000,000 CHMB tokens on Dec 1st 🔥 Our Game Development Update #1 will be released tomorrow! The update will include a video walkthrough of the current build in Unity 🥳 Have a goodnight/day! ❤️